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In praise of small games

In praise of small games

March 28, 2026 · Lukas Brandt

The Hollow Atlas is maybe five hours long and it's one of my favourite things I've played this year. That runs against everything the mobile market pushes toward — endless content, daily logins, forever games.

A game that knows when to end respects you. It builds an idea, explores it, and steps aside. Garden of Cogs does the same on the puzzle side; PWA_allslots does it as a snack. None of them try to be your whole life.

There's room for the big stuff too, of course. But I wish the app stores made it easier to find the small, complete experiences hiding under a mountain of endless ones.

So this is a gentle nudge: if a beautiful little game crosses your path, don't skip it just because it won't last a hundred hours.

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